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A suitable. 23K subscribers in the Timberborn community. I have a rather large dam on thousand islands that's 10 high. 5m. The best way to empty a reservoir is using a single floodgate; you don't need that much water flow. Please make floodgates so they can be built up to any height desired by a player? I'll even build one block at a time like levees at this point, but an "enter height desired" box would be ideal. link12313. _corwin • 2 yr. #2. 5 floodgate or a dam, but with a dam you can just path over to the other side. Bugs and Suggestions. I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. Notice that all the early buildings (lumberjack, gatherer, lumbermill, farm, water pump) are 'simple'. 0) tile deep of water. (Have yet get past early cycle 7 w. Timberborn. Considering floodgate requires more planks than a platform, your. Usage This is just about adjustable flood gates. Happens consistently each time I load any savegame. Discord: Timberborn. 5, 1) so a floodgate set at 0. So the water get evaporated in 60-65 days or so. Since a triple floodgate is, at maximum height, (3) tiles tall it will block a depth of (3. With a proper dam or floodgate, you can trap water. I will try to fix it as soon as possible. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. Agehn. When you are building things you can see if they are too far from the district center. Transport small to moderate amount of water to same or lower levels by a elevated (or elevatable, e. clingbeetle Sep 18, 2021 @ 6:18pm. The difference between the dam and the levee is that the dam blocks water up to 1 tile high and the damn up to ½ tile high. Floodgates are landscaping buildings that block the flow of water up to an adjustable height. turns out that just deletes the water overtop. New building: Small Warehouse (3 logs; capacity: 30; Solid) – a cute 1×1 cube to fill all these random empty tiles! Updated building: Medium Warehouse (15 logs; capacity: 200; Solid). This time, I have been through multiple droughts and the water has not disappeared. This metal monstrosity excavates Dirt from below, drilling deeper and deeper. Most of the game mechanics work really well for me, what I think should be improved to avoid micromanagement are two features: - warehouses: it should be possible to set a maximum for a certain good to be stored. r/Timberborn • Is there a way to place a Levee on top of a floodgate/dam piece? I want to have a small constant flow out of a huge reservoir, without the need of constant adjusting of the floodgate. Ok, need some advice on reservoir placement. Permissions and credits. Situation: I plan to construct a reservoir for water. Timberborn is a beaver city-building game featuring ingenious animals, vertical architecture, and river control (with dams and dynamite!). politiguru • 1 yr. Flood gate logic. TLHeart Oct 4, 2021 @ 9:29am. Timberborn > Feedback & Suggestions > Topic Details. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. If you use a single 3 high flood gate, and build the rest 6 high, then water will flow fairly slowly through the one wide gap above the floodgate. Gear Workshop - "Wooden gear's solid!" was a catchphrase coined by Ol. floodgate on top of levee. check your particle settings and check if the water blocks are sources. down to my settlement, the water is now just staying there and its been about 2 in game days, the water is not being fed as the. This ensures the gathers have the same reach as the forester who planted the berries. It can be raised from 0 blocks to 2 blocks in increments of 0. I'll add: - pipes (afaik already in dev previews, saw here a post) - better logistics control. -seeing both walk and build limit of a district while building -running in background -piping as in actual pipes to control waterflow -the abillity to set floodgates to different levels like . 5m & stops completely, downstream drains fast. You need to store a LOT. Since a floodgate is, at maximum height, (1) tile tall it will block a depth of (1. By being height-adjustable the double floodgate offers more control over water than dams do. Returning to timberborn after a break to check out the new updates. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. It’s hard to argue. It really screws with my system and really defeats the purpose of floodgates. This extra ability comes with an added build cost of requiring Planks. The build mode mod ( aka god mode ) is a good one to test ideas with. I had a suggestion for additional triggers. Here’s what you need to do in order to unlock Water Dump in Timberborn: Click on the Science tab in the building menu. io uses essential cookies to make our site work. 0. 5, it never floods now. When. outgoing in either 4 directions are 10 tiles. 5. You can use a mechanical pump to get the last block of water out, but that requires power and probably will reduce flow rate (unless you use many pumps). r/Timberborn • How to use the rest of dam deepness without power? Floodgate has only 3 levels max. Partially Closed/Open. . Anonymous7056. Power shafts and Floodgates. This mod allows you to automate the flood gates based on basic events such as droughts or floods which results in automatic triggering of floodgates, production facilities etc. 5 tiles deep. 5|1|1. Not fatal, as they can be adjusted before unpausing the game but quite annoying. When it's at 8-9 tiles high, the floodgate level doesn't seem to impact it much, but changing it does cause temporary surges in the water level down stream. This eliminates flood/dry ups almost completely. The current version v2. Pro tip: Folktail 2-story houses can be built partially submerged. Alternatively you could lower the floodgates in the back and let the excess dump out of the system that way. Timberborn > Feedback & Suggestions > Topic Details. I expect to block irrigation only to lowest dam/levee/floodgate tile, so levee irrigation towers should still work fully. Double Floodgate. The latter will be set only upon approval. In other words make it wider. Show graphs about. 1. Solid object - building. . The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. Timberborn. This was not a problem before the update as it would not be a big wave and would damp down pretty quickly. Timberborn - It's been a while, but the beavers are back with some QoL mods & we're trying out this beautiful custom map. Mr. I haven't found a way to do it and it's a bit against the spirit of the game. Enjoy!surely a dam should be sitting at . I'm with JCHamels all the way on this 4,5,6 height floodgates. Simple Floodgate Triggers If you think that the engine in the game is in urgent need of reworking. How to Use Timberborn Dams. If you leave a one block gap and at least a one block drop, the water will pour out slowly over time. . If you use a single 3 high flood gate, and build the rest 6 high, then water will flow fairly slowly through the one wide gap above the floodgate. In this episode, I continue my look at Timberborn, which has just entered Early Access availability. Popular communities. Minecraft community on reddit. I wanted to ask if anyone is aware of a mod that adds taller floodgates? A height of 3 is very much insufficient for custom hard mode (droughts lasting longer than 40 days) and I am not a fan of the deleting levees technique. The building would be a 3 wide, 4 high, 2 deep structure and builds. 5m above 0m position. Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. 1,0. Do not use floodgates to raise water level from below. Question number 1 : 2 floodgate should be enough if you have a gap between them and if not i will choose 3 or more floodgate who stays next to each other in the midst of the river to spread out the water flow. Timberborn. The main advantage of floodgates is being able to set them to 1 before a drought to fill your reservoir to max capacity. droughts. You want to use the 2-tile floodgates in rivers/canals that are 2 tiles deep, etc. And change the system to allow arbitrary height of floodgate My idea is, separate floodgate into top. • 2 yr. I've been trying to figure it out on my own, but I'm just running in circles and I'm tired of wasting time on the issue. Sorry don't have access to the game right now to try myself! No, they stop spinning if they’re submerged more than 2. 75 or something? I dammed of 2 exits of a river with . In case you experience problems, message me in the modding channel of the the Timberborn discord or message me directly (Knatte_Anka#6800). Alcator Jan 20, 2022 @ 9:48am. I understand this would definitely be more of a late game thing to do, and it should require the tank be completely externally dry before you can use the collected water, but it would be super cool to set up an elaborate floodgate controlled dam that you fill and then empty collecting the water each time this might require a change to the way. Timberborn. Upstream fills to 2m even though gate is at 1. You click the floodgate, and it'll tell you what height they're set to. Sep 7, 2022 @ 9:04am A float switch that controls floodgates. You click the floodgate, and it'll tell you what height they're set to. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. dams and the 3rd exit a floodgate, i raised the floodgate to . The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. Edit: The setup in cause is shown near the end of the video. They'll be flooded when the reservoir is full, but when the water level drops below their platform height, they'll be useable. If there are 4 source blocks and only 2 floodgates you'll run the risk of floods. A large, flat, and relatively simple map that offers the easiest start available in Timberborn, it has a single river that flows into a large lake. dams and the 3rd exit a floodgate, i raised the floodgate to . To find it, send your scavengers to the ruins of the old world. Maybe I am just going about building reservoirs not as efficiently as I could be. Price: £20/€21/$25. 5, then water flows down until it reaches the point it wants then the floodgate goes up 0. ThePromethian. This is a wooden page footer. Not sure how well known this is, but you can build the Folktail 2-story lodges in such a way that the first level is flooded, and as long as the water level doesn't rise up to the second level, the building won't flood. By thundersen. I also try to explode another layer or two in it. 0) tiles deep of water. I've been trying to figure it out on my own, but I'm just running in circles and I'm tired of wasting time on the issue. Potatoes are the single best early game bonus you can get. Happens consistently each time I load any savegame. Timberborn. This building would look like a 2x4 levees on the left with a 3 high floodgate with a wooden trough operated with ropes, the trough allows for a specific amount of water to pass through (like 0. You can make reservoirs as deep as you want, but there's no way to fully empty and fill at will a reservoir >3 blocks. The thing is, it's a regular pattern, every few hour. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The floodgate is blocking some water and the floodgate is allowing some water through. Floodgate. Timberborn turns 2 years old on Steam today and continues to break over 2,000 concurrent players. g. As floodgates don't work as they should and you cant. Once you get 250 science points, you can unlock the. A large, flat, and relatively simple map that offers the easiest start available in Timberborn, it has a single river that flows into a large lake. "เกมไม่เคยทำร้ายใคร. It just occurred to me, you might be able eek out a little more water by placing the flood gates 1 level lower then the top of your levees. Suggested by: Thaina Yu (24 Sep, '21). มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. Dams in Timberborn are considered a basic resource and are unlocked by default, so it’s what you’ll be using to survive your first drought and to begin constructing your world. It'd be nice if they could trigger on. Yes, it is draining too much water per day, but at least is a solution. build levees (spelling) op top of the floodgate - that way the water level will be well above what's needed. • 1 mo. Then it'd drain completely when needed. I have found that, for optimal flow which is not interrupted, have as little dam/levee/floodgate areas on the river as humanly possible. Additional Floodgates to extend your basins. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Floodgate (max) height mutiplyerIf it's being fed by more than 3 water sources it will continue to fill up indefinitely. On the Plains map, using Folktails, I always try to build a reservoir along the river that. All Discussions. In build v0. The deeper the lake or riverbed, the longer it will hold water. My beavers went swimming, and after a few hours I. 5 blocks below the highest point to the source. 4. Now I'm curious to see how the upstream floodgate solution works out. I haven't found a way to do it and it's a bit against the spirit of the game. What's special about solid objects, you say? Well, in game theory, solid objects can support having other objects built atop them. Def worth making it higher there. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Last Update: 28 Dec 2022. Triple Floodgate. Build a complete dam across a river and you'll be able to save some water for a Drought. Have a dam, and then eventually a second damn above your first (floodgates > dams) to store plenty of water, then if/when your first dam dries out, release a little water from your second. The current version v2. 5 floodgate or a dam, but with. All Discussions. 1. The author of this thread has indicated that this post answers the original topic. Just build a complete levee rather than sticking a completely pointless floodgate in the middle and run a path along the top. Possible solutions: Make bad water sources dry up aswell. LINK TO MOD:Extended Floodgates: HOW TO INSTALL MODS:• 2 yr. When a dynamite is set off, the neighboring dynamites on the same height, if any, are set off in a chain reaction. I advocate waterways under path platforms as well, it just works so well, and costs very little water. Bugs and Suggestions. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Hm, maybe this varies by map. You should notice the water level rises above 0. If you build a big enough one, you will never run out of water. . Setting the floodgate to (0. 75 or something? I dammed of 2 exits of a river with . That would be ok but some kind of programmable season based floodgate schedule would be A+ QOL feature. ago. Decided to make a guide for timberborn and share some things ive learned from playing quite a bit. The author of this topic has marked a post as the answer to their question. The current version v2. 5|3] then you could do complex logic across all your reservoirs and. g. By thundersen. Timberborn update 3 is now live and available for those who choose to play update 3. Easiest energy in all of my attempts. 5). Phosphonothioic Oct 8, 2021 @ 12:37pm. Yes, but you'll have to plan ahead. This should keep the water levels equal between the left side river and the pond. 2 only works with experimental v0. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. 2. 0, 0. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. Each dam piece you construct will cost you 20 logs. 6. You have to plan things out if you want to survive long droughts. 25 adjustment step - Timberborn – Bugs and Suggestions. Other communities. Community content is available under CC-BY-SA unless otherwise noted. If you want a passive reservoir, just use levees with dams on top, and leave a. If the Inflow floodgate is instead set to 40% open (3/5 tick marks), then the inflow rate would be 3/5. 400 assemblers, 18K titanium glass/minute. It’s hard to argue. I have not tried pumping the water during the drought, but showers have worked fine. I would love the ability to link a stream gauge to a floodgate so that once the gauge hits certain requirements it will adjust the floodgate height. . We've added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default. Problem 2: Water behaviour is still really weird sometimes. Page content is under the Creative Commons Attribution-ShareAlike 4. The. x - Timberborn console window has appeared on your desktop. 6988 0 . Suggestion not found This suggestion does not exist. UsageConstant Flooding!!!! Please Help : r/Timberborn. Levees + Floodgate 3 unlocked, all the wood platforms + stairs, Distribution Hubs and Drop Off Points + the population to fully staff 3 or more of them. ? doesn't sound right to me. I solve the problem with adjusting the floodgates then. This building would look like a 2x4 levees on the left with a 3 high floodgate with a wooden trough operated with ropes, the trough allows for a specific amount of water to pass through (like 0. If there is no line it is not in range. Assign priority to workplaces and immediately employ workers. 2 only works with experimental v0. I had a tall dam in the beta work by using a one block wide opening the hight of the damn, a 1x1 opening was too small for the flow so the dam would fill creating a larger opening until it reached equilibrium. alfoxon Aug 29, 2022 @ 5:09pm. Ideas for New Features. and you can path over a dam, so if flooding is the only thing you want to avoid you make a 0. The drop engages the 'waterfall' flow rate which is just enough to fill a two wide channel and turn power wheels. The bigger ones give you. 0 where there is a balance of water flowing in and out resulting in. 1. The ruins across the ridge to the right can be reached with the initial district as well, by building stairwells up and over the ridge. The Plains map has that little water pool that can be closed with 1 floodgate. I wanted to ask if anyone is aware of a mod that adds taller floodgates? A height of 3 is very much insufficient for custom hard mode (droughts lasting longer than 40 days) and I am not a fan of the deleting levees technique. Once it has, lift the floodgate up in 0. For example: If water level @ marker 1 >= 2. It really screws with my system and really defeats the purpose of floodgates. Contribute to hytonhan/Timberborn-SimpleFloodgateTriggers development by creating an account on GitHub. I will try to fix it as soon as possible. 6. I'm finding that the floodgates only having . oh holy shit that's a slider. Uploader: DisturbedZ33. Double Floodgate is a Landscaping building that blocks the flow of Fluids up to an adjustable height. Tips for Starters. Generally, the available floodgate levels are sufficient for most scenarios. Tragedy strikes in Timberborn as a dynamite accident claims the lives of several hardworking beavers. It will fill up during wet season and. 8. allocater Sep 19, 2021 @ 1:01am. Sep 17, 2021 @ 11:42am there is a sideway slider under the number :D. Simple Floodgate Triggers suggestion. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. See some inspirational wooden "aqueduct" images attached. Timberborn Season 2 Episode 3: We build floodgates to raise river water levels and start expanding the dam. Unchecking the little box that appears will allow you to adjust just the one you have selected individually. "เกมไม่เคยทำร้ายใคร. Last updated: 2 years ago. This is a wooden page footer. allows to release water at the bottom of the dam (or on whatever level the player wants, depending on where it was built). Fill the storage with logs and then put your gate before the storage so the filled storage is now in. At the bottom is a drop of 2 blocks (believe only 1 block is needed). The Stream Gauge is a building that marks Fluid levels and flowing speed. Repeat till drought is over. As for automation in timberborn, you already end up spending a lot of time "staring at the screen not doing anything" in the timberborn end-game, because there is just little to no end-game challenge, adding in. ago. TIMBERBORN // DAMS & FLOODGATES // CYCLE 4 - E4 We push ahead in cycle four of Timberborn with our dam and floodgate now built we can withstand the drought a. Select Inventor building. 6. The Plains is the map that the developer, Mechanistry, suggests you start out with. Other communities. "Building" added to main track. I used double floodgate at each entrance to the river so I could isolate the whole system if necessary. Floodgate upgrade - add stream gauge (depth marker) 0 votes Upvote Voted up Add the option to build a stream gauge on the Floodgate. The way to store water to any height and have access to all of it downstream is build your dam except for 1 column of it. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Since a floodgate is, at maximum height, (1) tile tall it will block a depth of (1. Waterfalls have a limited flow rate iirc after a certain height difference (that's the reason for floodgate height limitation) so that's probably some clue. Edit: to clarify I mean build the floodgate at ground level not on top of levees. Once you have successfully survived, start. From left to right: Dam, Levee, Floodgate, Double Floodgate, Triple Floodgate. Last updated: 2 years ago. Timberborn uses an approximation to achieve its water flow simulation; it's not actually working with water volumes or simulating every 'drop' precisely. Select Inventor building. Stay safe, Timberborn community. The Timberborn development team created a video, in which an elderly beaver speaks of the history of the "hoomans" and their demise, leading to the beavers rise is status. Lack of suitable places for water wheels makes early industry difficult as well. The river. Preconfigured and ready to use. maybe the dam info should be changed to 'allows flow a little. It's an excellent mod. Their advantage is that they're adjustable. The reservoir will overtop the bottom floodgate in option B, but the water that overtops it won't deplete the reservoir. Double floodgate is (3) tiles tall. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. 1318 0 . That being said, based on what I know from the Timberborn wiki website and my own experience, it is clear that barrelbots have the advantage of being able to work in districts without needing any. Once it reaches the map's bottom, it will continue mining without destroying terrain, effectively providing dirt infinitely. Plus, on a one level floodgate, a dam right behind the floodgate kind of negates the reservoir creating purpose of the floodgate as you lose access to . Paths can not be placed on top of floodgates. Floodgate (max) height mutiplyerTIMBERBORN // DAMS & FLOODGATES // CYCLE 4 - E4 We push ahead in cycle four of Timberborn with our dam and floodgate now built we can withstand the. 0. The author of this thread has indicated that this post answers the original topic. About 90% of the time the water flows through a 4 tile wide gap for a double set of wheels. This time, I have been through multiple droughts and the water has not disappeared. You could also just use a 3-block floodgate on top of a levee, and after the whole reservoir is emptied down to the last block, destroy the floodgate and levee, then rebuild. [deleted] •. Actually there are zero floodgates in this one. Once the harvest starts coming in it gets to the point where as they harvest the last one the new one is finishing growing. Examples have been given, which you can fully empty >3 blocks. EmploymentPriority. 112. 4. maybe the dam info should be changed to 'allows flow a little. Maybe I am just going about building reservoirs not as efficiently as I could be. Think of them as beaver steroids. Timberborn has continued to be the most interesting early access game because of how willing they are to add new things. let the windmills and beavers be the power when the long drought comesAdvanced Tips (Hard Mode) I usually get to dynamite around Cycle 6 using these techniques (mostly applicable to the first race and early - mid game). As floodgates don't work as they should and you cant. It can be highly useful for precisely managing water engineering. 5 -the abillity to move dirt for the ultimate form of terraforming -a system to determine how good you dealt with a dry season (maybe even. 0. I'm with JCHamels all the way on this 4,5,6 height floodgates. Double floodgate is (3) tiles tall. Our hearts go out to the families affected by this devastating event. 10 Logs, 5 Planks. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. 5 or 1 CM/s). Preconfigured and ready to use. The water ordinarily went 3 levees high (with some water diverted elsewhere), and went about 3. Will your lumberpunk beavers do any better? A city-building game featuring ingenious animals, vertical architecture, river control, and deadly droughts. Any way to get rid of flooded water? Normally it just disappears but i had alittle extra water flow over my Levy wall which is 2 high. . Timberborn. 5. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. The range of adjustment for the triple floodgate is 3 tiles. Dams will only block water to a half-block height. 1, so dam pieces are better for. io. fandom. Timberborn Maps: Plains (256 x 256) The plains is the recommended map for first time players. Players will always find a way to cheese whatever system is thrown their way, that’s what gamers do. You set the floodgates to. I have only played Folktails after the golem update so I cannot make a fully accurate comparison between barrelbots and cogheads. It's a 1 block wide empty space (filled with platforms only so the beavers could walk past it during the build). As an alternative to building levees on top of dams, I offer this suggestion. Flood gates need 0.